Dispatcher

Type
Class
Namespace
craft\log
Inherits
craft\log\Dispatcher » yii\log\Dispatcher (opens new window) » yii\base\Component (opens new window) » yii\base\BaseObject (opens new window)
Implements
yii\base\Configurable (opens new window)
Since
3.6.0

Class Dispatcher

View source (opens new window)

# Public Properties

Property Description
behaviors (opens new window) yii\base\Behavior (opens new window) – List of behaviors attached to this component.
flushInterval (opens new window) integer (opens new window) – How many messages should be logged before they are sent to targets.
logger (opens new window) yii\log\Logger (opens new window) – The logger.
targets (opens new window) array (opens new window), yii\log\Target (opens new window) – The log targets.
traceLevel (opens new window) integer (opens new window) – How many application call stacks should be logged together with each message.

# Public Methods

Method Description
__call() (opens new window) Calls the named method which is not a class method.
__clone() (opens new window) This method is called after the object is created by cloning an existing one.
__construct() (opens new window) Constructor.
__get() (opens new window) Returns the value of a component property.
__isset() (opens new window) Checks if a property is set, i.e. defined and not null.
__set() (opens new window) Sets the value of a component property.
__unset() (opens new window) Sets a component property to be null.
attachBehavior() (opens new window) Attaches a behavior to this component.
attachBehaviors() (opens new window) Attaches a list of behaviors to the component.
behaviors() (opens new window) Returns a list of behaviors that this component should behave as.
canGetProperty() (opens new window) Returns a value indicating whether a property can be read.
canSetProperty() (opens new window) Returns a value indicating whether a property can be set.
className() (opens new window) Returns the fully qualified name of this class.
detachBehavior() (opens new window) Detaches a behavior from the component.
detachBehaviors() (opens new window) Detaches all behaviors from the component.
dispatch() (opens new window) Dispatches the logged messages to targets (opens new window).
ensureBehaviors() (opens new window) Makes sure that the behaviors declared in behaviors() (opens new window) are attached to this component.
getBehavior() (opens new window) Returns the named behavior object.
getBehaviors() (opens new window) Returns all behaviors attached to this component.
getFlushInterval() (opens new window)
getLogger() (opens new window) Gets the connected logger.
getTraceLevel() (opens new window)
hasEventHandlers() (opens new window) Returns a value indicating whether there is any handler attached to the named event.
hasMethod() (opens new window) Returns a value indicating whether a method is defined.
hasProperty() (opens new window) Returns a value indicating whether a property is defined for this component.
init() Initializes the object.
off() (opens new window) Detaches an existing event handler from this component.
on() (opens new window) Attaches an event handler to an event.
setFlushInterval() (opens new window)
setLogger() (opens new window) Sets the connected logger.
setTraceLevel() (opens new window)
trigger() (opens new window) Triggers an event.

# init()

Initializes the object.

This method is invoked at the end of the constructor after the object is initialized with the given configuration.

View source (opens new window)

# Protected Methods

Method Description
generateTargetFailErrorMessage() (opens new window) Generate target error message

# Constants

Constant Description
TARGET_FILE
TARGET_STDERR
TARGET_STDOUT