DraftEvent

Type
Class
Namespace
craft\events
Inherits
craft\events\DraftEvent » yii\base\Event (opens new window) » yii\base\BaseObject (opens new window)
Implements
yii\base\Configurable (opens new window)
Since
3.2.0

Draft event class.

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# Public Properties

Property Description
creatorId integer (opens new window) – The creator ID
data (opens new window) mixed – The data that is passed to yii\base\Component::on() (opens new window) when attaching an event handler.
draft craft\base\ElementInterface, craft\behaviors\DraftBehavior, null (opens new window) – The draft associated with the event (if it exists yet)
draftName string (opens new window), null (opens new window) – The draft name
draftNotes string (opens new window), null (opens new window) – The draft notes
handled (opens new window) boolean (opens new window) – Whether the event is handled.
name (opens new window) string (opens new window) – The event name.
provisional boolean (opens new window) – Whether this is a provisional draft
sender (opens new window) object (opens new window), null (opens new window) – The sender of this event.
source craft\base\ElementInterface, null (opens new window) – The canonical element

# creatorId

Type
integer (opens new window)
Default value
null

The creator ID

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# draft

Type
craft\base\ElementInterface, craft\behaviors\DraftBehavior, null (opens new window)
Default value
null

The draft associated with the event (if it exists yet)

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# draftName

Type
string (opens new window), null (opens new window)
Default value
null

The draft name

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# draftNotes

Type
string (opens new window), null (opens new window)
Default value
null

The draft notes

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# provisional

Type
boolean (opens new window)
Default value
false

Whether this is a provisional draft

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# source

Type
craft\base\ElementInterface, null (opens new window)
Default value
null

The canonical element

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# Public Methods

Method Description
__call() (opens new window) Calls the named method which is not a class method.
__construct() (opens new window) Constructor.
__get() (opens new window) Returns the value of an object property.
__isset() (opens new window) Checks if a property is set, i.e. defined and not null.
__set() (opens new window) Sets value of an object property.
__unset() (opens new window) Sets an object property to null.
canGetProperty() (opens new window) Returns a value indicating whether a property can be read.
canSetProperty() (opens new window) Returns a value indicating whether a property can be set.
className() (opens new window) Returns the fully qualified name of this class.
hasHandlers() (opens new window) Returns a value indicating whether there is any handler attached to the specified class-level event.
hasMethod() (opens new window) Returns a value indicating whether a method is defined.
hasProperty() (opens new window) Returns a value indicating whether a property is defined.
init() (opens new window) Initializes the object.
off() (opens new window) Detaches an event handler from a class-level event.
offAll() (opens new window) Detaches all registered class-level event handlers.
on() (opens new window) Attaches an event handler to a class-level event.
trigger() (opens new window) Triggers a class-level event.