AssetFixture
- Type
- Abstract Class
- Namespace
- craft\test\fixtures\elements
- Inherits
- craft\test\fixtures\elements\AssetFixture » craft\test\fixtures\elements\BaseElementFixture » yii\test\DbFixture (opens new window) » yii\test\Fixture (opens new window) » yii\base\Component (opens new window) » yii\base\BaseObject (opens new window)
- Implements
- yii\base\Configurable (opens new window)
- Uses traits
- craft\test\DbFixtureTrait, yii\test\FileFixtureTrait (opens new window)
- Since
- 3.2
Class AssetFixture.
View source (opens new window)
# Public Properties
Property | Description |
---|---|
behaviors (opens new window) | yii\base\Behavior (opens new window) – List of behaviors attached to this component. |
checkIntegrity | boolean (opens new window) – Whether database integrity checks should be explicitly enabled before deleting fixture data, and then re-disabled afterwards. |
dataDirectory (opens new window) | string (opens new window) – The directory path or path alias that contains the fixture data |
dataFile (opens new window) | string (opens new window), boolean (opens new window) – The file path or path alias of the data file that contains the fixture data to be returned by \yii\test\getData() . |
db (opens new window) | yii\db\Connection (opens new window), array (opens new window), string (opens new window) – The DB connection object or the application component ID of the DB connection. |
depends (opens new window) | array (opens new window) – The fixtures that this fixture depends on. |
# Protected Properties
Property | Description |
---|---|
destinationAssetPath | string (opens new window) |
files | array (opens new window) – Used to track the files the fixture data file defines. |
folderIds | array (opens new window) |
siteIds | array (opens new window) |
sourceAssetPath | string (opens new window) |
volumeIds | array (opens new window) |
# destinationAssetPath
- Type
- string (opens new window)
- Default value
null
View source (opens new window)
# files
- Type
- array (opens new window)
- Default value
[]
Used to track the files the fixture data file defines.
View source (opens new window)
# folderIds
- Type
- array (opens new window)
- Default value
[]
View source (opens new window)
# sourceAssetPath
- Type
- string (opens new window)
- Default value
null
View source (opens new window)
# volumeIds
- Type
- array (opens new window)
- Default value
[]
View source (opens new window)
# Public Methods
Method | Description |
---|---|
__call() (opens new window) | Calls the named method which is not a class method. |
__clone() (opens new window) | This method is called after the object is created by cloning an existing one. |
__construct() (opens new window) | Constructor. |
__get() (opens new window) | Returns the value of a component property. |
__isset() (opens new window) | Checks if a property is set, i.e. defined and not null. |
__set() (opens new window) | Sets the value of a component property. |
__unset() (opens new window) | Sets a component property to be null. |
afterLoad() (opens new window) | This method is called AFTER all fixture data have been loaded for the current test. |
afterUnload() (opens new window) | This method is called AFTER all fixture data have been unloaded for the current test. |
attachBehavior() (opens new window) | Attaches a behavior to this component. |
attachBehaviors() (opens new window) | Attaches a list of behaviors to the component. |
beforeLoad() | This method is called BEFORE any fixture data is loaded for the current test. |
beforeUnload() | This method is called BEFORE any fixture data is unloaded for the current test. |
behaviors() (opens new window) | Returns a list of behaviors that this component should behave as. |
canGetProperty() (opens new window) | Returns a value indicating whether a property can be read. |
canSetProperty() (opens new window) | Returns a value indicating whether a property can be set. |
className() (opens new window) | Returns the fully qualified name of this class. |
detachBehavior() (opens new window) | Detaches a behavior from the component. |
detachBehaviors() (opens new window) | Detaches all behaviors from the component. |
ensureBehaviors() (opens new window) | Makes sure that the behaviors declared in behaviors() (opens new window) are attached to this component. |
getBehavior() (opens new window) | Returns the named behavior object. |
getBehaviors() (opens new window) | Returns all behaviors attached to this component. |
getElement() | Get element model. |
hasEventHandlers() (opens new window) | Returns a value indicating whether there is any handler attached to the named event. |
hasMethod() (opens new window) | Returns a value indicating whether a method is defined. |
hasProperty() (opens new window) | Returns a value indicating whether a property is defined for this component. |
init() | Initializes the object. |
load() | Loads the fixture. |
off() (opens new window) | Detaches an existing event handler from this component. |
on() (opens new window) | Attaches an event handler to an event. |
trigger() (opens new window) | Triggers an event. |
unload() | Unloads the fixture. |
# beforeLoad()
This method is called BEFORE any fixture data is loaded for the current test.
View source (opens new window)
# beforeUnload()
This method is called BEFORE any fixture data is unloaded for the current test.
View source (opens new window)
# init()
Initializes the object.
This method is invoked at the end of the constructor after the object is initialized with the given configuration.
View source (opens new window)
# Protected Methods
Method | Description |
---|---|
checkIntegrity() | Toggles the DB integrity check. |
createElement() | Creates an element. |
deleteElement() | Deletes an element. |
hardDelete() | Hard-deletes everything in the database. |
loadData() (opens new window) | Returns the fixture data. |
populateElement() | Populates an element’s attributes. |
saveElement() | Saves an element. |
# createElement()
Creates an element.