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FieldFixture ​

Type
Class
Namespace
craft\test\fixtures
Inherits
craft\test\fixtures\FieldFixture » craft\test\ActiveFixture » yii\test\ActiveFixture » yii\test\BaseActiveFixture » yii\test\DbFixture » yii\test\Fixture » yii\base\Component » yii\base\BaseObject
Implements
ArrayAccess, Countable, IteratorAggregate, yii\base\Configurable
Uses traits
yii\base\ArrayAccessTrait, yii\test\FileFixtureTrait
Since
3.2.0

Base fixture for setting up fields

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Public Properties ​

PropertyDescription
behaviorsyii\base\Behavior – List of behaviors attached to this component.
datayii\db\ActiveRecord
dataDirectorystring – The directory path or path alias that contains the fixture data
dataFilestring, boolean, null – The file path or path alias of the data file that contains the fixture data to be returned by getData().
dbyii\db\Connection, array, string – The DB connection object or the application component ID of the DB connection.
dependsarray – The fixtures that this fixture depends on.
iteratorArrayIterator – An iterator for traversing the cookies in the collection.
modelClassstring – The AR model class associated with this fixture.
tableNamestring, null – The name of the database table that this fixture is about.
tableSchemayii\db\TableSchema – The schema information of the database table associated with this fixture.

modelClass ​

Type
string
Default value
\craft\records\Field::class

The AR model class associated with this fixture.

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Protected Properties ​

PropertyDescription
idsarray

Public Methods ​

MethodDescription
__call()Calls the named method which is not a class method.
__clone()This method is called after the object is created by cloning an existing one.
__construct()Constructor.
__get()Returns the value of a component property.
__isset()Checks if a property is set, i.e. defined and not null.
__set()Sets the value of a component property.
__unset()Sets a component property to be null.
afterLoad()This method is called AFTER all fixture data have been loaded for the current test.
afterUnload()This method is called AFTER all fixture data have been unloaded for the current test.
attachBehavior()Attaches a behavior to this component.
attachBehaviors()Attaches a list of behaviors to the component.
beforeLoad()This method is called BEFORE any fixture data is loaded for the current test.
beforeUnload()This method is called BEFORE any fixture data is unloaded for the current test.
behaviors()Returns a list of behaviors that this component should behave as.
canGetProperty()Returns a value indicating whether a property can be read.
canSetProperty()Returns a value indicating whether a property can be set.
className()Returns the fully qualified name of this class.
count()Returns the number of data items.
detachBehavior()Detaches a behavior from the component.
detachBehaviors()Detaches all behaviors from the component.
ensureBehaviors()Makes sure that the behaviors declared in behaviors() are attached to this component.
ensureColumnIntegrity()
getBehavior()Returns the named behavior object.
getBehaviors()Returns all behaviors attached to this component.
getIterator()Returns an iterator for traversing the data.
getModel()Returns the AR model by the specified model name.
getTableSchema()
hasEventHandlers()Returns a value indicating whether there is any handler attached to the named event.
hasMethod()Returns a value indicating whether a method is defined.
hasProperty()Returns a value indicating whether a property is defined for this component.
init()Initializes the object.
load()Loads the fixture.
off()Detaches an existing event handler from this component.
offsetExists()This method is required by the interface ArrayAccess.
offsetGet()This method is required by the interface ArrayAccess.
offsetSet()This method is required by the interface ArrayAccess.
offsetUnset()This method is required by the interface ArrayAccess.
on()Attaches an event handler to an event.
trigger()Triggers an event.
unload()Unloads the fixture.

load() ​

Loads the fixture.

It populate the table with the data returned by getData().

If you override this method, you should consider calling the parent implementation so that the data returned by getData() can be populated into the table.

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unload() ​

Unloads the fixture.

This method is called after every test method finishes. You may override this method to perform necessary cleanup work for the fixture.

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Protected Methods ​

MethodDescription
getData()Returns the fixture data.
loadData()Returns the fixture data.
resetTable()Removes all existing data from the specified table and resets sequence number to 1 (if any).